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gharz

5 Game Reviews

1 w/ Responses

4 reviews are hidden due to your filters.

the keyboard controls really should be said in-game
i spent a lot of time blind as to what the touchs are
and i really wish there was a way to go back to fullscreen once you get out of it

i can't tell how much time i lost because all the info like the slots where hidden off screen.
especially the frogs that kills me instantly by shooting from offscreen so accurately theres no chance of dodging at all

also, things are VERY badly explained
a bucket can't be put down for example
or a fish you fished can't be eaten
so once you get a full inventory of crap you can't use its not said anywhere you can't use them, you are stuck permanantly

pretty fun platformer
i really like the leniency that is given : when you kill an enemy, dying will not save that enemy kill

really nice
its a bit hard to play if the game is larger than the player's screen tough pushing F11 heklps a bit

cp99 responds:

It's a good point you're raising, I tried keeping it lowest 720p monitors. What else I've learned from the screen size feedback is to handle pointer input from outside the game canvas, or as some suggested make the game canvas larger for non-mobile browsers (to receive mouse input) and center it. The comunity has great ideas to share. I would be also interested in finding out what you guys think the best non-ads driven monetization technique would be? If most of the player base would donate a few cents it would cover for the assets and dev time. Maybe later on if Web Monetization catches up :)

One thing that is flabbergasting is how this plays EXACLY like the real deal.

Perfect recreation of it.....capcom seriously didn't think things through if its this easy to copy.

sweet!

that was really good there is nothing more to say

good graphic support a flash, bad ones are NOT for the better. Humor about crap is not humor at all.

Age 38, Male

what i am doing

high class (i wish)

mars

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